Monday, October 5, 2009

Music

I've started development on a music based game. I'm really happy that everything is going well so far. A few days ago, I heard of the Indie Game Challenge and I was very excited, however, I realized that I couldn't enter on my own. So, I assembled a team. I am the team leader/representative/lead designer/producer/programmer, and I'm currently managing a team of 6 people, four other programmers and 2 artists. For our project, we're taking an iterative design approach, this is only because we're short on time. The contest ends in 26 days! and we started production yesterday. I'm not too worried however, because we're all Full Sailers, and one thing that Full Sailers know is crunch time. As a Full Sailer, I believe that I can do absolutely anything in a month.

I've seen how far organization and teamwork can go in a short period of time, especially when everything is organized. Which is what Im trying to do, even though everything is being rushed, organization and a clear vision of our goals will be what will pull us through this project. I'm very excited and I cant wait to show off the finished project. Yesterday we set milestones and cut some ideas, today I wrote 80 percent of the design doc (which I really really really enjoy doing), and we currently have a prototype in the works which I have to work.

The currently there are a few pressing issues, for a music game we need music, I have to do some research and meet up with some people and see if I can use their music. Otherwise I'm excited for the resulting product!

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