Saturday, June 13, 2009

So, Im starting a new game

After months of being at Full Sail, I've decided that I'm going to work on a game by myself. I was rigorously fighting creators block and I came up with a bunch of little ideas. However as a semi perfectionist, I would always find a flaw in a game. For instance, I would think up of a design for a game and wonder if the main game action would be good enough to actually be fun and fulfilling. Seeing that the notion of fun is quite illusive and rare in games today, I'm very careful when I'm thinking up of ideas. The flaw in this way of thinking is that you never know how fun a game will be unless you play it. This is where prototyping comes in. So for the next week, I'll be prototyping my game, and figuring out if its fun. I have a killer story behind it but I'm not releasing any details. So everyone prepare to prototype and playtest "The EVOLUTOR!!"

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