Sunday, June 14, 2009

Evolutor Tech Demo

Today was prototyping day!!! However, its back to the drawing board. I used GameMaker to make the initial tech demo, and it was good stuff. So far I have a basic platformer going. I have collisions, animations (even though I didnt need any) and some basic game concepts such as acceleration, the ability to push objects, and I even have enemies. As I was playing the game I noticed that it wasnt fun, yes there was a lack of anything, but I realized that my game was going to be the everyday platformer. I dont want my game to be the everyday platformer, I want this game to make people search their souls for the meaning of life. Ok well that may be a little too much, but I believe that different is good. They say that the first 10 games you make suck, but I dont think so, this will be amazing.
Here is the link to download the first TechDemo

::Other news::
A friend and I are going to be working on a musical side project for a somewhat big name superstar. Initially we wanted to go with XNA game studio for the ease of use but then we realized that we wanted to make the game portable and making a game for the zune doesnt seem like it will sell. Maybe it would, who knows but I have my eye on iPhone development. I cant wait to say wanna play a cool game? You can play my app for that.

Corney, but I dont care, I love me

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